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Junior Rules

Traralgon and District Cricket Association Inc.

 

Formed in 1928/29

ABN: 90 173 393 969

Incorporation Number: A0008951D

Website: tdca.vic.cricket.com.au

Handbook / Junior Rules          Version 1:  7/09/2018

            JUNIOR CRICKET BY- LAWs

            CONTENTS 

  1. Purpose
  2. Age Qualifications
  3. Registration of Players
  4. Clearances and Transfers
  5. Team Responsibilities
  6. Rules Governing Matches (General for all ages u12,u14,u16)
  7. Teams having byes
  8. Players Safety
  9. Percentages
  10. PointSystem
  11. U10 Competition (Specific Australian Junior Cricket Formats)
  12. U12 Competition (Specific Australian Junior Cricket Formats)
  13. Finals Matches
  14. T&DCA / Representative Nominations
  15. General


1. Purpose

The purpose of the Handbook / Junior Rules is to provide clarity to coaches, players and parents on the administration process and agreed playing conditions for junior cricket in the T&DCA.

1.1 The T&DCA Junior cricket competition shall comprise of u10’s, u12's, u14's and u16’s grades.

1.2 The game of cricket shall be played under the MCC Rules of Cricket with modifications as defined in these by-laws adopted by the T&DCA.

1.3 Clubs must confirm their affiliation & team age group team numbers by the 15th September each year by notifying in writing the T&DCA Secretary and Vice President Juniors. 

1.4 It is a requirement for each T&DCA club to have a junior representative on the Junior Sub Committee.

1.5 No junior T&DCA cricket to be scheduled between 21/12 – 21/01 each year. This allows for JCW and other scheduled cricket carnivals to take place without impacting players.

2. Age Qualification

2.1 Players must be for u10’s, be born on or after the 1 September 2008, u12’s be born on or after the 1 September 2006, u14’s born on or after 1 September 2004 and u16’s born on or after 1 September 2002. GCL under 18’s players must be born on or after 1 September 2000.

2.2 Female players may compete in a team playing up two years on their age. (e.g. U14 can play in U12 or U16 in U14 or U18 in the U16 competition)

2.3 In regards to underage players in older age groups, the following rules apply; under 10’s must be a minimum 7 years old, under 12s player must be a minimum of 8, Under 14s player must be 11, Under 16s player must be 13. Please make sure coaches are aware of this as it is the sole responsibility of them to look after their team and who takes the field. Note: Coaches discretion for any player playing under 10’s that is not 7 years of old. Failing to adhere by these rules could result in a player injury and T&DCA penalties may apply.

3. Registration of Players

3.1 A player who has not previously been registered with his club must be registered on the official T&DCA Website prior to the results being entered for the round in which the player first participates.

3.2 All other players that have previously been registered will have their details on the T&DCA Website and this must be checked by clubs prior to commencement of the season to ensure accuracy.

3.3 Failure to comply with rule 3.1 will result in teams losing all points obtained from matches in which an unregistered player participated. For Rule 3.2, points will not be awarded to any team           until the Secretary has received their bulk registration form and affiliation fees.

3.4 All player details (contact details, personal details) must be on MyCricket, all details must be updated annually (yearly). Note: Date of Birth is of the upmost importance.  Failure to display details while playing, will lead to penalties i.e. loss of points for unregistered player etc.

3.5 To be eligible to play in any finals match, the prospective player must have played in a minimum of 4 matches in this Association. It is permissible to play in a higher grade. (i.e. u14 to u16)

3.6 If the opposing team forfeits a match, the players selected in the non-forfeiting team will be considered to have played a scheduled match.  Match report details must be entered on the   official T&DCA Website to satisfy the requirements of Rule 3.5.

4. Clearances and Transfers

4.1 A player once having registered and played for an affiliated club and desires to transfer to another club within the competition must obtain a clearance from their former club and submit the clearance through the T&DCA  MyCricket Website, the clearance must be answered within   10 days by the responding club or the player will be transferred to their new club automatically.

4.2 No player once having played for one club is permitted to play with any other club in the competition without having first obtained a clearance from his former club, unless, the player has not played with his former club for a period greater than twelve (12) months.                                    

4.3 No team shall receive points for a match in which a player participated without a clearance.

5. Team Responsibilities

5.1 The home team is required to provide stumps, cricket bails and mark the boundary.

5.2 Each team is required to provide a competent umpire and scorer.

5.3 Under 10’s, 12’s, 14’s and 16’s to use the white, pink, orange or red T&DCA allocated ball unless notified otherwise by the T&DCA.

5.4 Players must appear in correct cricket attire, that is white trousers, white shirt and white pullover (if worn) coloured footwear is permitted. Clubs are able to play in coloured shirts providing all players are in the same style and colour of shirt. A white pull over may be worn when it is reasonable as a result of cold conditions. It may be decided between coaches if the conditions are extreme that warmer cloths may be worn.

5.5 Results must be entered on the T&DCA MyCricket Website by both teams no later than the start of the next scheduled fixture.

5.6 The Association Secretary shall keep records of individual batting & bowling figures for the purpose of awarding Association trophies. The eligibility requirements for award winners shall be in accordance with Sections 5.6.1 and 5.6.2.

5.6.1 Under 16 – Awards (MyCricket stats)

  • Batting Average/Aggregate - Batted at least 4 times and scored at least 120 runs in Total.
  • Bowling Average/Aggregate - Bowled at least 20 overs and taken at least 8 wickets.
  • Championship Player.
  • For the purpose of calculating batting averages retired is counted as not out.

5.6.2 Under 14 – Awards (MyCricket stats)

  • Batting Average/Aggregate - Batted at least 4 times and scored at least 120 runs in Total.
  • Bowling Average/Aggregate - Bowled at least 20 overs and taken at least 8 wickets.
  • Championship Player.
  • For the purpose of calculating batting averages retired is counted as not out.
  • Additional award categories may be presented this is at the discretion of the T&DCA Junior Sub Committee.

5.7 Any away club not forwarding a Match Report in accordance with Rule 5.5 shall be fined. Clubs will be notified and if reports are not forwarded additional fines will be imposed.

5.8 Any club playing an ineligible player either unregistered or without a clearance or age             ineligible, will result in automatic loss of all points allocated for matches in which such a player takes part. 

5.9 Clubs must provide a competent scorer and umpire at all matches in accordance with 5.2.

5.10 Clubs must be represented at all T&DCA convened meetings.               

5.11 Player on field behaviour is to be closely monitored. Sledging and intimidation of opposing players, disputing an umpire’s decision, and unsporting like behaviour is not permitted.  Any offending player shall be reported to the Association Secretary (by either umpire/coach) and the Junior Sub Committee will resolve the report.

5.12 The T&DCA Code of Conduct sets the minimum standards of conduct for those participating on and off the field.

6. Rules Governing Matches

6.1 Matches shall be played in accordance with the fixtures as published by the T&DCA.

6.2 Match Days

  • u10’s Wednesdays: 5pm-6:45pm
  • u12’s Mondays: 5pm-7:30pm
  • u14’s Fridays and Saturdays 5pm-7:30pm and/or Sat 08:45am-11:45am (as required to complete a game)
  • u16’s Mondays: 5pm-7:30pm and Sundays 9:30am-15:30pm (2.5 hours per 40 overs)

Schedules may vary with some u14 and u16 games being played on a Sunday.

6.3 All wicket-keepers in u12’s and u14’s must wear a helmet when keeping at all times. u16 Wicket keepers must wear a helmet when keeping up to the stumps, but when keeping back, a helmet is optional.

6.4 Any ball which does not land on the synthetic grass or cut turf pitch will be a deemed no-ball and not a wide.

6.5 The maximum over a side can bat in under u14 and u16's is 40 overs and for T20 games 20 overs.

6.6 Team composition u16’s and u14’s:

  • Fourteen (14) Players may participate in the game.
  • Only eleven (11) may bat.
  • Only eleven (11) may bowl.
  • Only eleven (11) players may field at any given time.
  • Note: There is no need to nominate a non-bat or non-bowler prior to the game.

6.7 If interruption occurs during team’s innings, victory can only be obtained by the first team dismissing the second team or by the second team making a greater run total.

6.8 Only one (1) umpire may be allowed at each end of bowling, which must change after each over. Extra coaches are not allowed on the field at all times unless replacing or giving quick messages to square leg to existing coach.           

6.9 If circumstances exist where an area of the ground or wicket is unsuitable for play, the team by mutual consent may bowl from one end throughout the innings to avoid the unsuitable area.

6.10 Teams may by mutual agreement commence and cease play up to 15 minutes later or earlier and those times stipulated in Rule 6.2 provided the total duration of the day’s play does not exceed 40 overs for u14 or u16’s.

6.11 Matches not otherwise completed shall be decided by the number of runs scored on each 1st innings irrespective of the number of wickets lost, excepting where play has been interrupted.

6.12 If a first innings decision is obtained prior to stumps on the second day, the game shall continue under ordinary conditions until the scheduled time for stumps.

6.13 Players must wear correct cricket attire (i.e. white/club shirt, long white pants). Note: shorts are unacceptable and may lead to penalties.       

6.14 For 20 over per side games, bowlers are restricted to 4 overs maximum per bowler. If the side batting first is dismissed prior to the completion of the required overs then the side batting second shall commence their innings with a maximum of 20 overs. A result shall be achieved by one side making more runs than the other in their allotted overs.

6.15 In 20 over per side games, up to 15 minutes of play may be lost due to inclement weather before any loss of overs. Once there is a loss of more than 15 minutes play there will be a             deduction of one over for every further 3 ½ minutes of lost time. In the event of time being lost in the first innings then the deduction will be made from the total overs to be played and the overs re-calculated so that both teams face an equal amount of overs. A reduction of an extra over may be required to balance the overs for each side.  Between each innings there will be a 15 minute break.

If the time is lost during the innings of the side batting second then the match shall revert to ordinary conditions. That is, the side batting second (Team B) must be dismissed for less runs than the side batting first (Team A) for Team A to obtain a win or the side batting second must make the required score for Team B to obtain a win. In the event of ordinary conditions applying one of the above scenarios must happen or the            match is declared a draw.

6.16 In the event of a reduction of overs there must be a minimum of 10 overs per team to constitute a game or the game shall be abandoned. For the purposes of this rule once a side has received more than 10 overs then the rules in 6.15 shall apply.

6.17 In u14 matches a bowler may bowl only a maximum of 9 Balls per over - this includes no balls and wides.

6.18 The following restrictions are to apply for all under 14 & 16 games including finals bowlers may only bowl a maximum of one fifth of the overs allotted for the innings.

6.19 A bowler is restricted to six overs in one spell. A spell is defined as two or more consecutive           overs. A break between spells, equal to the same number of overs bowled from the same end, is to be taken. Slow bowlers can bowl their total allotted overs in one spell. For the purpose of this rule slow bowlers must bowl their entire spell as a slow bowler to qualify under this rule or they are then limited to 6 overs in a spell. A slow bowler is defined as a bowler to whom the wicket keeper would normally stand up to the stumps.

6.20 No extra points will be awarded for outright victories. Such victories will be regarded as 1st innings victories.

6.21 No balls incur a one (1) run penalty, in both u14 and u16 matches, in addition to any runs scored off the bat.

6.22 The T&DCA Executive nominates, at the commencement of each season, a reserve day to be used in the event of a complete washout of the Grand Final.

6.23 No "mankads".

6.24 For all u14 and u16 games the L.B.W rule applies.

6.25 For all u12, u14 and u16 games batsman must be retired on 50 except when the team is bowled out the not out retired player may return to bat to use up the remaining overs. This rule does not apply for semi-finals and grand finals.

6.26 If a player begins a game injured due to severe injury or disability a runner will be granted.

7.  Teams having a bye

7.1 Teams having the bye will be awarded the maximum number of points (6).

8. Player Safety

8.1 The wearing of helmets is compulsory in both domestic competition and representative matches for the batsman on strike and non-striker in all grades. 

8.2 Only the wicketkeeper and orthodox slips fieldsman are permitted to take up fielding positions in the restricted area as determined in Rule 8.4.

8.3 All other fieldsmen not defined by Rule 8.2 are not permitted to enter the restricted area until the ball has:

  • been struck by the Batsman;
  • struck the Batsman or his apparel; or
  • passed the stumps at the Striker's end.

8.4 The restricted area is the area formed by drawing a circle with a radius of 10 metres (half the pitch length) from the middle stump at the striker's end. No fielders are allowed within the 10 metre radius of the batsman (wicketkeeper/slips excluded)

8.5 In the u14 competition any ball that passes over shoulder high of the striker in his normal batting position will be called a no ball.

8.6 In the u16 competition one ball per over only to be allowed to pass over shoulder high of the striker in his normal batting stance with subsequent deliveries over shoulder high shall be called a no ball.

8.7 For u12’s, u14’s and u16’s either umpire shall call a no ball if the ball passes full above waits height in a normal stance.

8.8 For u14’s and u16’s a ball is called a no ball if it rolls or bounces more than twice on the pitch            between wicket and wicket.

9. Percentages

9.1 If two or more teams have equal points, the team with the higher percentage will have higher ranking on the ladder.

9.2 Percentages will be calculated as follows-.

  • Runs scored for divided by Runs against
  • Wickets lost divided by Wickets taken

9.3 Teams declaring their innings closed or being compulsory closed will be deemed to have lost            only those wickets actually fallen.

10 Point system

10.1 Premiership points (u12, u14, u16) will be awarded according to the following summary of situations.

  • First innings / Outright win - 6 points
  • Outright tie - 3 points
  • Drawn or abandoned game - 3 points

11. Under 10 competition (2 Overs per bowler)  Australian Cricket Junior Format – (Recommended model 7 players per team)

11.1 7 players per team (maximum of 7 players on the field).

11.2 5 Players per team is the minimum required to play the game.

11.3 9 players is the maximum to be allocated to a team (maximum 7 players on the field at any given time).

11.4 Batting:

  • All balls (regardless of whether wides/no balls) will be included in the batters count.
  • Batter to swap end following a dismissal. If there is a run out the not out batter is required to face the next delivery.
  • As there are allowances for varying team size, the following retirement rules apply:
  • 5 player team – even split of balls being bowled (in this case 12 balls per batter or 24 balls (4 overs) per batting pair)
  • 6 player team – even split of balls being bowled.
  • 7 player team – even split of balls being bowled.
  • 8 player team – even split of balls being bowled.
  • 9 player team – even split of balls being bowled.
  • If there is an extra ball to be bowled, the batter facing at the time will face the extra ball.
  • Batters are to retire as soon as they face their allotted balls, not at the end of the over.

11.5 Bowling:

  • 6 balls per over (maximum)
  • All players are to bowl 2 overs each (each wicket-keeper is to bowl two overs each)
  • Maximum overs bowled by a player are 2 overs.
  • Bowlers are to bowl from one end for entire game.

11.6 Fielding:

  • Rotation of fielders is required.
  • No fielders within 15 metres of the batters or each other (except wicket-keeper) to encourage singles and safety.
  • Each team is required to use two wicket keepers.
  • If more than 7 players are present at a match, they should rotate onto the field each over.

11.7 Dismissals:

  • Unlimited dismissals (each player will face the nominated number of balls each)

11.8 Pitch length is 16 metres wicket to wicket.

11.9 Boundary is 40 meters maximum.

11.10 Modified soft cricket ball (120-140g).

11.11 Equipment:

  • Helmets must be worn at all times whilst batting and wicket keeping.
  • Pads, gloves and protector.
  • Additional safety equipment may be worn based on match conditions and/or personal preference.
  • 2 Sets of portable stumps recommended with base and bails – minimum of 1 set of portable stumps required.
  • Bat - size 4
  • Measuring tape to measure pitch length (16m).
  • Boundary (40m) markers (require 20 cones).

 12. Under 12 competition (20 Overs per team – 120 Balls) Australian Cricket Junior Format – (Recommended model 9 players per team)

12.1 9 players per team.

12.2 7 players per team minimum are required to play the game.

12.3 11 players per team maximum are to be allocated to a team (maximum 9 players on the field at any given time).

12.4 Batting:

  • All batters retire at 20 balls faced with the assumption that some players will be dismissed.
  • Any retired batters can return when all others have batted, in the order they retired.
  • All balls regardless of whether wides/no balls will be included in the batters ball count.
  • Maximum 9 players are permitted to bat per innings.
  • If the team has more than 9 players, those players that did not bowl must bat.
  • The innings is deemed as closed after 8 wickets have fallen or the batting team has completed or the batting team has completed their allotted overs.
  • No LBW’s for under 12’s. (TDCA Ruling)

 12.5 Bowling:

  • 6 Balls per overs (max).
  • Maximum 4 overs per bowler.
  • If the team has 9 players or less, all players must bowl.
  • If the team has more than 9 players, a maximum of 9 players can bowl only. Those players that did not bat must bowl.
  • Coaches are encouraged to rotate the opportunity for players to bowl 4 overs in a match.
  • Bowlers change ends at 10 overs.
  • Bowlers can bowl from one end for the entire game at coach’s discretion.

 12.6 Fielding:

  • No fielders within 10 metres radius of the bat (Except regulation off side slips, gully and wicket-keeper)
  • Rotate fielders if more than 9 in the side.
  • Teams may change wicket-keepers after 10 overS.

 12.7 Game’s duration for each side shall be 1 hour & 15 minutes duration, with a ten minute changeover.

12.8 Cricket ball (142g hard leather).

12.9 All u12 scores go onto MyCricket as per T&DCA regulations. At the completion of the season the top two teams will play in a grand final, therefore teams will be playing for points.  Points are awarded, using the same system that is currently in place in the T&DCA.

12.10 Scoring will be (at all times) done off the ground, so coaches can coach.

12.11 Equipment:

  • Helmets must be worn at all times whilst batting and wicket keeping.
  • Pads, gloves and protector.
  • Additional safety equipment may be worn based on match conditions and/or personal preference.
  • 2 Sets of portable stumps recommended with base and bails – minimum of 1 set of portable stumps required.
  • Bat - size 5 or 6
  • Measuring tape to measure pitch length (18m).
  • Boundary (45 m) markers (require 20 cones).

13. Finals Matches

13.1 Finals will be conducted in u 14’s for the Keith Brownbill Shield and the u 16’s for the Brian Symons Shield.

13.2 Semi-finals will be conducted between 1st versus 4th and 2nd versus 3rd. The winners will compete in the Grand Final. Venues for finals matches will be decided by the Junior Executive          with regard to the competing teams and after discussion with the Senior Association Match Committee on ground availability and suitability.

13.3 Semi - Finals matches shall commence at 10:00am and finish at 3:30pm and in Under 14 games the teams shall play one innings each of 40 overs per side with lunch taken after the completion of the first 40 overs with a half hour (30 min) break. For the purpose of consistency the same rules as for 40 over per side games will apply, including the adverse conditions rules.

In Under 16 games shall commence at 10:00am and finish at 3:30, the teams shall play one innings each of 40 overs per side with lunch taken after the completion of the first 40 overs with break of half hour (30 min). For the purpose of consistency the same rules as for 40 over per side games will apply, including the adverse conditions rules. 

Play can be extended due to inclement weather for up to 120 minutes. There is no spare day for semi-finals. There is no reduction in overs for semi-finals.  Grand Final – under 16 games are to commence at 10.00am and Under 14 games are to commence at 10.00am. The same format as the Semi Final games shall be followed in both grades.

13.4 The highest placed team on the ladder at the end of the home and away season will be deemed the home side for the purpose of responsibility for the supply of stumps and boundary marking.

13.5 Where a draw occurs in a semi-final the higher placed team on the ladder will be declared the winner. There are no spare days allotted for semi-finals.                          

13.6 Grand Finals

Play can be extended for up to 180 minutes due to inclement weather. In the event of a result not being obtained the spare day shall consist of 2 hours on Monday 5th March and 2 hours Tuesday 6th March. If no result still then Grand Final awarded to team that finished higher on       ladder.

Note: The intent is that finals matches are concluded on the day and if there can be no result, (match drawn) due to inclement weather after using both the nominated day and the spare day    to complete the stipulated overs, then the team that has finished in the highest position on the ladder after the home and away season of the two Grand Final participants shall be declared the Premier for the season in that age group.

14. TDCA - Gippsland Pride / GCL / JCW and Representative Nominations 

14.1 Selection and nominations are based on individual player performance as per current and past performances.

14.2 Selection is approved by the Junior Sub-Committee and Vice-President Juniors.

 

15. General 

15.1 Mandatory that all coaches and support staff have a Volunteer Working with Children Check.

15.2 All coaches to preferably have the Level 1 Community Coach Accreditation

15.3 Forfeiting a semi-final or grand-final a penalty of $200 applies.

 Refer to Traralgon & District Cricket Association By-Laws for rules not covered by the Junior Rules.


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